So I land in Cairo, and, of course, my luggage isn't there. I wasn't too surprised by that. The only thing that was weird is that some of the people who shared my difficulties on the Charlotte flight going to Cairo had some of their bags, but not all of them, which makes me wonder how they actually handle baggage at airports. How do you only get half of a family's bags into the plane? I assume they're all moved at once unless they got lost elsewhere. But even then, that would require taking a family's bags at some point in time and breaking them up or leaving some of them behind. It blew my mind.
But yeah, I got checked into the hostel alright. Driving here was awesome. It was like mixing North Korea with Grand Theft Auto. There was propaganda everywhere since the airport is located near a lot of military installations and some Saddam-esque portraites of Mubarak. Driving in Cairo is laughably nuts. People drive down the middle of a lane like the line is a recommendation. There aren't traffic lights anywhere. People just turn wherever and honk repeatedly at people who can't move, or people who can move, are moving, behaving totally normally, but you just feel like honking. My driver had the webbing of his thumb on the horn at all times so he could easily squeeze the horn, which he did gratuitously, though not more than any other driver. My favorite way in which I saw this trait manifest itself was when I drove past a three car fender bender in a tunnel leaving Nasr City. The guys got out of their cars, screamed at each other about whose fault it is, got back in, and drove off like it didn't happen. I'm told this is standard Cairo fare for car accidents. As I sit in my room writing this, there is at least one horn a second going off in front of my room, which faces a busy street. I actually love it. It gives the city some life and makes you feel like you aren't alone, which is a feeling I hate at night in my room. So if I were to describe Cairo on my first few impressions, it would say its old, has a GTA approach to driving, sandy, and a fleshpot.
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